mrv3000: made by elismor (Default)
mrv3000 ([personal profile] mrv3000) wrote2012-03-20 08:47 am
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I really know nothing about Mass Effect or Mass Effect 3, but I was interested in this BBC article about the ending.

Even though I care nothing about Mass Effect, I can kind of relate. I'm sick of TPTB thinking that soul-crushing angst is wonderful. Seems like every last TV/movie/story can't be ~Important if it doesn't make you cry.

The problem is that a lot of people don't seek entertainment to feel like shit. FUNNY, THAT. And so people get upset, which seems to fuel TPTB, thinking they did something right - that an emotional response is hitting the jackpot, after all.

I know some people do love the angst, but personally I find it annoying when it's omnipresent. Like every frickin finale of Doctor Who is OMG THE MOST HEARTBREAKING THING EVER. And after all these years I'm scratching my head. Why is there this need to wrap up each series with tears? I DO NOT GET IT.

I guess there's this mindset that fiction is either tragedy or comedy, and there's nothing else. It's...fairly formulaic. Sure you can point to things and say that's simply the way of things. Always has been and always will be. But why?

[identity profile] chiroho.livejournal.com 2012-03-20 04:17 pm (UTC)(link)
From my understanding, the biggest real problem with the ending, and I've not played any of the ME games, was that no matter what choices you'd made through the game, you had no control over the very last part. Not that it was angsty per se, but that no matter what you did in the game, the last little bit was railroaded. Which isn't really what you want for a role playing game.

But I agree, I like my endings happier.

[identity profile] mrv3000.livejournal.com 2012-03-20 04:19 pm (UTC)(link)
Yeah, if all roads lead to one ending, what's the point?
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[identity profile] mrv3000.livejournal.com 2012-03-20 04:55 pm (UTC)(link)
I don't always need a happy ending, but it seems like that's the only option nowadays.

P.S. When did you change your screen name? aka How long have I been unobservant?
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[identity profile] mrv3000.livejournal.com 2012-03-20 05:32 pm (UTC)(link)
I changed it about two weeks ago? Somewhere in there. This month, anyway.

I NOTICE THINGS.

I am trying to remember the finale for DW this season. I don't recall it being a tearjerker. (But I also can't think of what happened.)(Oh. Wait. Yes I can. Not angst-ridden in ways like previous ones have been.) But SOMEONE refused to watch Eleven...

I didn't refuse! I just sort of wandered off. Okay, there was some refusing in there as well.

(Isn't ME a first-person shooter? If so, I find great irony in people complaining that a game designed to allow the player to kill others has an unhappy ending.)

I don't know, but HEH!

[identity profile] joyfulfeather.livejournal.com 2012-03-20 05:02 pm (UTC)(link)
The only article I've read said that to get a happier ending, you have to have done a bunch of multiplayer stuff. Which is kind of enraging in itself, because single-player mode shouldn't be affected by multiplayer. But that's beside the point of your post.

I really don't get the need for drama and angst, either. I love that all three Stargate series ended on fairly high notes - or at least hopeful ones. And BSG even did a bittersweet but definitely not soul-crushing finale. These are good things. Drama is allowed to not destroy your soul! Come on!

[identity profile] mrv3000.livejournal.com 2012-03-20 05:27 pm (UTC)(link)
Yes! I can deal with a bit of bittersweet sometimes, but there's nothing wrong with leaving something open-ended. "And they probably went on to fight crime until they died. The End." Not everything needs to be killed off or ripped up when it ends.

[identity profile] nel-ani.livejournal.com 2012-03-20 07:47 pm (UTC)(link)
Yeah, it wasn't the ending in itself, it was that despite the developers promising 16 vastly different endings, you got three different endings with slight variations (and when I mean slight, we're talking basically identical except for the colors of the explosions (I SHIT YOU NOT) being different and in one of them some characters wouldn't make it due to their origins), no matter what decisions you'd made during the three games, whether you'd played as paragon or renegade and whether or not you'd chosen to save as many people/races as possible or thrown them under the wagon.

*deep breaths* Not that I feel strongly about this or anything.

[identity profile] mrv3000.livejournal.com 2012-03-20 07:53 pm (UTC)(link)
That really sucks! I'd feel ripped off too!

[identity profile] stef-mg.livejournal.com 2012-03-21 12:06 am (UTC)(link)
This epic troll almost makes up for it (not really): http://s18.postimage.org/rblf4tfx5/photo_1.png (http://s18.postimage.org/rblf4tfx5/photo_1.png)

[identity profile] mrv3000.livejournal.com 2012-03-21 12:08 am (UTC)(link)
HA!!

[identity profile] dreamingahead.livejournal.com 2012-03-20 08:05 pm (UTC)(link)
This. The Crushing Ending is the new Happy Ending these days: PREDICTABLE.

[identity profile] dreamingahead.livejournal.com 2012-03-20 08:19 pm (UTC)(link)
I remember my friend telling me about a movie she saw at the theater the other day and was like, "I really enjoyed the movie... it had a happy ending!" LOLOL UNIQUE SELLING POINT.

[identity profile] mrv3000.livejournal.com 2012-03-20 08:23 pm (UTC)(link)
SHOCKING! XD It's funny, it probably got a "feel good movie" label because of it. You know, one of those bland unoffensive things.
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[identity profile] mrv3000.livejournal.com 2012-03-21 12:25 am (UTC)(link)
:( My Happy didn't come with a toy.